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Programming Python

Mark Lutz (Unbekannter Einband, Englisch)

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Beschreibung
Already the industry standard for Python users, Programming Python from O'Reilly just got even better. This third edition has been updated to reflect current best practices and the abundance of changes introduced by the latest version of the language, Python 2.5. Whether you're a novice or an advanced practitioner, you'll find this refreshed book more than lives up to its reputation. Programming Python, 3rd Edition, teaches you the right way to code. It explains Python language syntax and programming techniques in a clear and concise manner, with numerous examples that illustrate both correct usage and common idioms. By reading this comprehensive guide, you'll learn how to apply Python in real-world problem domains such as: * GUI programming * Internet scripting * Parallel processing * Database management * Networked applications Programming Python, Third Edition covers each of these target domains gradually, beginning with in-depth discussions of core concepts and then progressing toward complete programs. Large examples do appear, but only after you've learned enough to understand their techniques and code. Along the way, you'll also learn how to use the Python language in realistically scaled programs--concepts such as Object-Oriented Programming (OOP) and code reuse are recurring side themes throughout this text. If you're interested in Python programming, then this O'Reilly classic needs to be within arm's reach. The wealth of practical advice, snippets of code, and patterns of program design can all be put into use on a daily basis--making your life easier and more productive. Reviews of the second edition: ".about as comprehensive as any book can be." --Dr. Dobb's Journal "If the language had manuals, they would undoubtedly be the texts from O'Reilly.'Learning Python' and 'Programming Python' are definitive treatments." --SD Times
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Technische Daten


Erscheinungsdatum
05.09.2006
Sprache
Englisch
EAN
9780596009250
Herausgeber
O'Reilly and Associates
Sonderedition
Nein
Autor
Mark Lutz
Seitenanzahl
1596
Auflage
3
Einbandart
Broschiert
Schlagwörter
Python, scripting, tkinter, Twisted, wxPython
Inhaltsverzeichnis
Inhaltsverzeichnis Foreword Preface Part I. The Beginning 1. Introducing Python      "And Now for Something Completely Different"      Python Philosophy 101      The Life of Python      Signs of the Python Times      The Compulsory Features List      What's Python Good For?      What's Python Not Good For?      Truth in Advertising 2. A Sneak Preview      "Programming Python: The Short Story"      The Task      Step 1: Representing Records      Step 2: Storing Records Persistently      Step 3: Stepping Up to OOP      Step 4: Adding Console Interaction      Step 5: Adding a GUI      Step 6: Adding a Web Interface      The End of the Demo Part II. System Programming 3. System Tools      "The os.path to Knowledge"      System Scripting Overview      Introducing the sys Module      Introducing the os Module      Script Execution Context      Current Working Directory      Command-Line Arguments      Shell Environment Variables      Standard Streams 4. File and Directory Tools      "Erase Your Hard Drive in Five Easy Steps!"      File Tools      Directory Tools 5. Parallel System Tools      "Telling the Monkeys What to Do"      Forking Processes      Threads      Program Exits      Interprocess Communication      Pipes      Signals      Other Ways to Start Programs      A Portable Program-Launch Framework      Other System Tools 6. System Examples: Utilities      "Splits and Joins and Alien Invasions"      Splitting and Joining Files      Generating Forward-Link Web Pages      A Regression Test Script      Packing and Unpacking Files      Automated Program Launchers 7. System Examples: Directories      "The Greps of Wrath"      Fixing DOS Line Ends      Fixing DOS Filenames      Searching Directory Trees      Visitor: Walking Trees Generically      Copying Directory Trees      Deleting Directory Trees      Comparing Directory Trees Part III. GUI Programming 8. Graphical User Interfaces      "Here's Looking at You, Kid"      Python GUI Development Options      Tkinter Overview      Climbing the GUI Learning Curve      Tkinter Coding Basics      Tkinter Coding Alternatives      Adding Buttons and Callbacks      Adding User-Defined Callback Handlers      Adding Multiple Widgets      Customizing Widgets with Classes      Reusable GUI Components with Classes      The End of the Tutorial      Python/Tkinter for Tcl/Tk Converts 9. A Tkinter Tour, Part 1      "Widgets and Gadgets and GUIs, Oh My!"      Configuring Widget Appearance      Top-Level Windows      Dialogs      Binding Events      Message and Entry      Checkbutton, Radiobutton, and Scale      Running GUI Code Three Ways      Images      Viewing and Processing Images with PIL 10. A Tkinter Tour, Part 2      "On Today's Menu: Spam, Spam, and Spam"      Menus      Listboxes and Scrollbars      Text      Canvas      Grids      Time Tools, Threads, and Animation      The End of the Tour      The PyDemos and PyGadgets Launchers 11. GUI Coding Techniques      "Building a Better Mouse Trap"      GuiMixin: Common Tool Mixin Classes      GuiMaker: Automating Menus and Toolbars      ShellGui: GUIs for Command-Line Tools      GuiStreams: Redirecting Streams to Widgets      Reloading Callback Handlers Dynamically      Wrapping Up Top-Level Window Interfaces      GUIs, Threads, and Queues      More Ways to Add GUIs to Non-GUI Code 12. Complete GUI Programs      "Python, Open Source, and Camaros"      PyEdit: A Text Editor Program/Object      PyPhoto: An Image Viewer and Resizer      PyView: An Image and Notes Slideshow      PyDraw: Painting and Moving Graphics      PyClock: An Analog/Digital Clock Widget      PyToe: A Tic-Tac-Toe Game Widget      Where to Go from Here Part IV. Internet Programming 13. Network Scripting      "Tune In, Log On, and Drop Out"      Plumbing the Internet      Socket Programming      Handling Multiple Clients      A Simple Python File Server 14. Client-Side Scripting      "Socket to Me!"      FTP: Transferring Files over the Net      Processing Internet Email      POP: Fetching Email      SMTP: Sending Email      email: Parsing and Composing Mails      pymail: A Console-Based Email Client      The mailtools Utility Package      NNTP: Accessing Newsgroups      HTTP: Accessing Web Sites      Module urllib Revisited      Other Client-Side Scripting Options 15. The PyMailGUI Client      "Use the Source, Luke"      A PyMailGUI Demo      PyMailGUI Implementation 16. Server-Side Scripting      "Oh What a Tangled Web We Weave"      What's a Server-Side CGI Script?      Running Server-Side Examples      Climbing the CGI Learning Curve      Saving State Information in CGI Scripts      The Hello World Selector      Refactoring Code for Maintainability      More on HTML and URL Escapes      Transferring Files to Clients and Servers 17. The PyMailCGI Server      "Things to Do When Visiting Chicago"      The PyMailCGI Web Site      The Root Page      Sending Mail by SMTP      Reading POP Email      Processing Fetched Mail      Utility Modules      CGI Script Trade-Offs 18. Advanced Internet Topics      "Surfing on the Shoulders of Giants"      Zope: A Web Application Framework      HTMLgen: Web Pages from Objects      Jython: Python for Java      Grail: A Python-Based Web Browser      XML Processing Tools      Windows Web Scripting Extensions      Python Server Pages      Rolling Your Own Servers in Python      And Other Cool Stuff Part V. Tools and Techniques 19. Databases and Persistence      "Give Me an Order of Persistence, but Hold the Pickles"      Persistence Options in Python      DBM Files      Pickled Objects      Shelve Files      The ZODB Object-Oriented Database      SQL Database Interfaces      PyForm: A Persistent Object Viewer 20. Data Structures      "Roses Are Red, Violets Are Blue; Lists Are Mutable, and So Is Set Foo"      Implementing Stacks      Implementing Sets      Subclassing Built-In Types      Binary Search Trees      Graph Searching      Reversing Sequences      Permuting Sequences      Sorting Sequences      Data Structures Versus Python Built-Ins      PyTree: A Generic Tree Object Viewer 21. Text and Language      "See Jack Hack. Hack, Jack, Hack"      Strategies for Parsing Text in Python      String Method Utilities      Regular Expression Pattern Matching      Advanced Language Tools      Handcoded Parsers      PyCalc: A Calculator Program/Object Part VI. Integration 22. Extending Python      "I Am Lost at C"      Integration Modes      C Extensions Overview      A Simple C Extension Module      Extension Module Details      The SWIG Integration Code Generator      Wrapping C Environment Calls      A C Extension Module String Stack      A C Extension Type String Stack      Wrapping C++ Classes with SWIG      Other Extending Tools 23. Embedding Python      "Add Python. Mix Well. Repeat."      C Embedding API Overview      Basic Embedding Techniques      Registering Callback Handler Objects      Using Python Classes in C      A High-Level Embedding API: ppembed      Other Integration Topics Part VII. The End 24. Conclusion: Python and the Development Cycle      "That's the End of the Book, Now Here's the Meaning of Life"      "Something's Wrong with the Way We Program Computers"      The "Gilligan Factor"      Doing the Right Thing      Enter Python      But What About That Bottleneck?      On Sinking the Titanic      So What's "Python: The Sequel"?      In the Final Analysis.      Postscript to the Second Edition (2000)      Postscript to the Third Edition (2006) Index

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