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Technische Daten
Erscheinungsdatum
09.05.2008
Sprache
Englisch
EAN
9780470186275
Herausgeber
John Wiley & Sons
Sonderedition
Nein
Autor
Andy Harris
Seitenanzahl
960
Auflage
1
Einbandart
Taschenbuch
Autorenporträt
Andy Harris began his teaching life as a special education teacher. As he was teaching young adults with severe disabilities, he taught himself enough computer programming to support his teaching habit with freelance programming. Those were the exciting days when computers started to have hard drives, and some computers began communicating with each other over an arcane mechanism some were calling the Internet.
All this time Andy was teaching computer science part time. He joined the faculty of the Indiana University/Purdue University -- Indianapolis Computer Science department in 1995. He serves as a Senior Lecturer, teaching the introductory course to Freshmen as well as numerous courses on Web development, general programming, and game programming. As manager of the Streaming Media Laboratory, he developed a number of online video-based courses, and worked on a number of international distance education projects including helping to start a computer science program in Tetevo, Macedonia FYR.
Andy is the author of several other computing books, including Beginning Flash Game Programming For Dummies and Game Programming: The L Line. He invites your comments and questions at andy@aharrisbooks.net.
Chris McCulloh has a bachelor's degree in Media Arts and Science from Indiana University/Purdue University -- Indianapolis (IUPUI), a certificate in Applied Computer Science from the Computer and Information Science Department (CSCI) at IUPUI, and is a full-time PHP Developer working at CIK Enterprises. He loves to teach, write, and read, and is currently teaching server-side programming for CSCI at IUPUI. He writes a programming-related blog on his Flash game site at blog.chomperstomp.com, and maintains a popular Firefox extension located at statusbarcalculator.com.
Schlagwörter
HTML
Inhaltsverzeichnis
Introduction.
Book I: Creating the XHTML Foundation.
Chapter 1: Sound HTML Foundations.
Chapter 2: It's All about Validation.
Chapter 3: Choosing Your Tools.
Chapter 4: Managing Information with Lists and Tables.
Chapter 5: Making Connections with Links.
Chapter 6: Adding Images.
Chapter 7: Creating Forms.
Book II: Styling with CSS.
Chapter 1: Coloring Your World.
Chapter 2: Styling Text.
Chapter 3: Selectors, Class, and Style.
Chapter 4: Borders and Backgrounds.
Chapter 5: Levels of CSS.
Book III: Using Positional CSS for Layout.
Chapter 1: Fun with the Fabulous Float.
Chapter 2: Building Floating Page Layouts.
Chapter 3: Styling Lists and Menus.
Chapter 4: Using Alternative Positioning.
Book IV: Client-Side Programming with JavaScript.
Chapter 1: Getting Started with JavaScript.
Chapter 2: Making Decisions with Conditions.
Chapter 3: Loops and Debugging.
Chapter 4: Functions and Arrays.
Chapter 5: Talking to the Page.
Chapter 6: Getting Valid Input.
Chapter 7: Animating Your Pages.
Book V: Server-Side Programming with PHP.
Chapter 1: Setting Up Your Server.
Chapter 2: Generating HTML with PHP.
Chapter 3: PHP and XHTML Forms.
Chapter 4: Control Structures.
Chapter 5: Working with Arrays.
Chapter 6: Using Functions and Session Variables.
Chapter 7: Working with Files and Directories.
Chapter 8: Connecting to a MySQL Database.
Book VI: Databases with MySQL.
Chapter 1: Getting Started with Data.
Chapter 2: Managing Data with SQL.
Chapter 3: Normalizing Your Data.
Chapter 4: Putting Data Together with Joins.
Book VII: Into the Future with AJAX.
Chapter 1: AJAX Essentials.
Chapter 2: Improving JavaScript with jQuery.
Chapter 3: Animating with jQuery.
Chapter 4: Sending and Receiving Data.
Book VIII: Moving from Web Pages to Web Sites.
Chapter 1: Managing Your Servers.
Chapter 2: Moving from Pages to Sites.
Chapter 3: Introducing Content Management Systems.
Chapter 4: Taking Control of Content.
Appendix A: What's on the CD.
Index.
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